waltzoid: Cai (Fire Emblem) (Default)

So, yeah. I'm gonna jump into the deep end of the Fire Emblem: Fortune's Weave trenches in a couple of days, just like a lot of people after that June 2026 Nintendo Direct. Nintendo seems very confident about this game's prospects since they've been advertising and preparing merchandise for it like crazy. I'm taking a deep breath and crossing my fingers that my Collector's Edition goodies arrive on time and undamaged. I even took two days off from work to get a good head start. My parents and supervisors say I don't take enough time off, so this is my response to that.

As Nintendo released a slew of weekly updates on character profiles, I plugged away on the Penpoint app for ideas regarding a Fortune's Weave AU that expands the Heroic Games somewhat into a more traditional (if unconventional and video game-ified) Summer Olympic Games experience, with track and field events interspersed with all the combat. I "stole" the idea from my memories of playing games like Konami's Track and Field II and Technos' Crash 'n' the Boys Street Challenge (a localization of one of the many Kunio-kun spinoffs) on NES as a kid. The teams are already set up, but my planned fanfic will be written from Cai's team's perspective. The "plucky young upstart kid/team" is a narrative as old as the concept of sports itself, so I thought that would make a good starting point.

What does this mean for my other Fire Emblem fanfic projects? Well, The Ghost of Ochs is currently in a "stalled, but not cancelled" state while I worked on a long-form review of Savior King. Unfortunately, general updates to [community profile] das_sporking2 have slowed way down in the last few months, so I don't know when the next chapter will be released for discussion. I wonder now if I should petition to unlock those posts since Savior King ended more than a year ago, leaving little point for the author to retaliate and "own (the) haters" like myself after the hype/snark cycle has died down.

But enough about that. I need to bathe myself in good vibes again after reading some "this is okay, but I expected something great" reviews of Sony and Insomniac's soon-to-be-released Wolverine video game, and playing a Fire Emblem game that most previewers are optimistic about appears to be the antidote to that. I can't wait to see how it holds up.

waltzoid: Cai (Fire Emblem) (Default)

Playing a few hours of Palworld (yes, I bought it; I never said I wouldn't) and thinking about the patent lawsuit by The Pokémon Company over the act of tossing Poké Balls/Pal Spheres to summon a monster into combat also made me think about why such a custom has been a staple of Pokémon for the many decades the franchise has existed.

The obvious answer is because it looks fucking cool. When two Pokémon trainers gear up to battle one another, they need to do something to show anyone watching that they mean business. So they each toss their balls into the ring, release their monsters, and fight!

Well, that's how it's depicted in the anime, anyway.

In the 2D Pokémon games, you don't actually dramatically throw your Poké Ball into the arena to summon your Pokémon. Your trainer's sprite slides off to the side while an animation of a Poké Ball pops into view, followed by the Pokémon itself. In Pokémon Legends Z-A where you can run around Lumiose City and summon your Pokémon at any time, that's all there is to it - you open your ball and toss it to the side to release your Pokémon. It's less exciting, sure, but it's a few seconds faster and less prone to misfires or dropped balls (in the anime and I think in the 3D games, the Poké Ball opens in mid-air to release the Pokémon).

I assumed the absence of this summoning animation in the full release version of Palworld was related to the lawsuit, since you only need to press a button to release your Pals, causing them to appear right next to you in a fraction of a second. But then you still need to toss Pal Spheres at weakened Pals to capture them, so the Spheres' functional similarity to the Poké Balls themselves couldn't have been the issue. (Not that it matters, since Palworld has been selling like hotcakes on PC and the non-Nintendo consoles since last month, no doubt boosted by disgruntled Pokémon fans hoping to stick it to the Nintendo/TPC/Game Freak triumvirate as much as appreciating its weird amalgam of other genres.) I think the "throw ball to capture creature" function makes more sense than the "throw ball to release creature" since you have to throw the ball just right so that the part with the switch opens to allow you to catch your target.

waltzoid: Cai (Fire Emblem) (Default)

Looks like I was off by a few weeks when I guessed Nintendo would wait until late August to do a Fire Emblem: Fortune's Weave-focused Nintendo Direct presentation. They did it today instead, those mad bastards. It makes sense, though, since we're just over halfway out from the release date announcement and the actual release date. This means I can't do my countdown gag on Bluesky anymore now that the 22-minute video dropped an avalanche of information about the game to entice prospective buyers (and impatient ones like me who preordered the special edition).

And now, my thoughts (major spoiler warning, because...duh, the game's not out yet) )

waltzoid: Cai (Fire Emblem) (Default)

I've officially become one of "those" Fire Emblem fans.

You know...someone who compulsively checks official and unofficial Nintendo-related channels for any new information related to Fire Emblem: Fortune's Weave ever since its reappearance in the June 2026 Nintendo Direct.

There's been a slow but steady drip-feed of information on the cast of the game - Mondays, Wednesdays, and Fridays on the Japanese Fire Emblem Twitter/X account (link to a Twitter mirror site because the real thing won't let you view any posts without an obnoxious "Log in or sign up to read this post" banner getting in the way), and daily English updates on the Nintendo Today app. A profile here, a 30-second-or-less combat clip there, but not too much that gives the whole game away.

Splatoon Raiders releases later this week, so most of the app's ad space has been devoted to hyping that up. This leaves late August and early September for Fortune's Weave to get its moment in the sun.

Whatever comes my way, I'm here for it. Based on previews alone, my tastes are gravitating toward the nerdy sidekicks Tialla/Tiara and Bonaventure/Bonaparte. And Esmeralda.

waltzoid: Cai (Fire Emblem) (Default)

My dad keeps telling me that I'm a workaholic - that I should take more vacation days. He's right, of course, but I've never felt the desire to travel very often outside of my annual visit to TooManyGames with family and/or friends, and I don't want to drive a car (refueling is too expensive, roads and drivers are too dangerous, I don't want to die behind the wheel due to my own nervousness, etc.) This year, my parents invited me to join them for an anniversary getaway to Atlantic City. I haven't been down there since I was a little boy, so I accepted now that I'm old enough to gamble (AC is probably the second-most famous gambling city in the country behind Las Vegas).

An abridged travelogue )

waltzoid: Cai (Fire Emblem) (Default)

I made it back to TooManyGames this year. Not having to fly solo this time around made the return trip easier and more fun.

As usual, I focused on bolstering my retro video game collection. Just as modern gaming is unfortunately getting more expensive, with console and computer component prices shooting through the roof thanks to RAM sticks and chips becoming scarce for anything not built for (corpo buzzword) "AI", I feel like prices on older games are also getting bonkers. Not-complete-in-box NES cartridges selling for triple digits? Please. I feel like I got lucky finding Destiny of an Emperor, Capcom's Romance of the Three Kingdoms RPG, for $50. I also picked up 8 Eyes (a Castlevania clone where you play as a swordsman who's also a falconer, and there's a logic puzzle at the end), Air Fortress, Skate or Die 2: The Search for Double Trouble (not all that good, but the copy I bought last year didn't work), and Ultima: Quest for the Avatar (a decent rendition of the classic PC RPG; I liked it a lot better than FCI's adaptations of Ultima III: Exodus and Ultima V: Warriors of Destiny), Super Mario Maker 2 (essentially trading in a PAL copy for an NTSC copy, even though I didn't need to because the Nintendo Switch isn't region-locked), Illusion of Gaia, Tiny Toon Adventures: Buster's Hidden Treasure, and Kirby and the Rainbow Curse (leaving only Kirby Air Ride as the only Kirby game I haven't at least looked at).

Oh, and I also got to take a selfie with Kyle Hebert (Gohan from Dragon Ball, Aizen from Bleach, Kiba from Naruto, Ryu from Street Fighter, and a bunch of other notable roles), the third voice actor I've met at that convention in consecutive years (Colleen O'Shaughnessy in 2024, and Michelle Ruff in 2025). I don't get very nervous talking to people more famous than myself, but I do get somewhat self-conscious when I look at pictures of myself afterward. I feel that I have a "weird" smile that doesn't look like my jaw is aligned with the rest of my face.

waltzoid: Cai (Fire Emblem) (Default)

I thought I was good at WarioWare: Move It!, but after returning to the game after unlocking everything, I now realize that I'd been doing at least two of the poses wrong:

With the "Archer" form, you're supposed to hold your dominant hand behind you as if you're pulling on a bowstring or winding up for a knockout punch. I'd been doing it in reverse, holding my left hand back and my right hand forward, wondering why the pool microgame ("Sink the Shot") felt awkward.

For "Pounce", the Joy-Con buttons and sticks are supposed to face upward, not downward. I kept getting it mixed up with the "Discard" stance from WarioWare: Smooth Moves ("Move It's" direct predecessor), where you lay the Wii Remote face down.

On the other hand, I am getting better at the "Megagame Muscles" challenge (which unlocks after you defeat the final boss), with a high score of about 4700. From some videos I've watched, the best possible outcome occurs if you can break 5,000, when Dr. Crygor (or Mike, in two-player mode) gets so buff that he gets drawn in a darker art style.

And while I didn't initially like that mini-game's theme song (mostly because I couldn't hear any of it over the sounds of the other microgames), I think it's starting to grow on me. If you asked me whether I preferred the English or Japanese version of the song, I would say English in a heartbeat because, well...it has actual lyrics that aren't repetitive. Yeah, it's a cheesy workout song sung by Mr. Sparkles, the guy who ran an infomercial in WarioWare Gold where he claimed that a house-mom like 5-Volt could bulk up by lifting her pots and pans like dumbbells (just roll with it), but it has character, damn it!

waltzoid: Cai (Fire Emblem) (Default)

This weekend sure had a lot of game trailer showcases...some (not I) would say too many, as the demise of E3 has left the pre-summer period wide open for publishers, developers, and game platform holders to fill the void with announcements of reasons to play games on that expensive rig you bought months before prices went all out of whack.

Let's see...there's the State of Play, the Xbox Games Showcase, the PC Games Show, the Future Games Show, today's Nintendo Direct, and many others that I can't name or have time to watch, all within a four-day span. That's a lot of video about video games to take in. This is why I think it's funny that there are so many of these damn things that Steam lumped the PC-centric ones into a "Summer Showcase of Summer Showcases".

I only directly watched the PlayStation and Nintendo shows because I have a PS5 and Switch 2, but not an Xbox Series system (too rich for my blood, and my gaming loft can't fit any more consoles). The State of Play book-ended its show with presentations for Insomniac's Wolverine game and the newest God of War game. I'm admittedly more interested in the former than the latter because Marvel Rivals is still fresh in my mind when it comes to good games with Wolverine in them, and I haven't played God of War: Ragnarök yet.

On the Nintendo side, there weren't any big blowout announcements of that caliber, but the show ended with a 30-second teaser for the long-rumored HD remake of Ocarina of Time, based on one of the best Legend of Zelda games ever made, and one of the best video games, period. In more immediate release news, I have my eyes on Rhythm Heaven Groove (early July), Fire Emblem: Fortune's Weave (mid-September), and Nintendo Switch Sports Resort (late October).

There are more additions to my wishlist that I'd like to talk about in more detail, but the ones I just mentioned are set to release exclusively for the platforms that I own, which is why I'm highlighting them now.

waltzoid: Cai (Fire Emblem) (Default)

After Capcom fumbled the ball hard with Alex in Street Fighter 6 (he's still a decent character to play with...just DO NOT talk about his Arcade Mode ending to any Alex fan if you don't like the sight of angry, embarrassed tears), they picked it backed up by doing something I didn't think probable:

They got (some) fans to tolerate Ingrid...including me.

Ingrid occupies a weird space in Capcom lore. She was meant to be the star of the cancelled Capcom Fighting All-Stars project, and then made her actual debut in the half-baked crossover Capcom Fighting Evolution. While Ingrid's inclusion wasn't even in the top 5 reasons why that game failed, I don't think her appearances in games like Street Fighter Alpha 3 Max and Project X Zone 2 were ever going to wash that stink off, especially not a character with godlike powers who could be compared more to the two Athenas from SNK (Athena Asamiya from The King of Fighters and Psycho Soldier, and the "goddess" Athena from the arcade game of the same name) than anyone from Street Fighter canon.

Now that Ingrid has officially been integrated to the Street Fighter universe, she still looks out of place next to the aforementioned Alex and other returning favorites like Sagat and Crimson Viper, but at least she's achieved a baseline level of "acceptance" within the community, if the fanart and face swap edits are anything to go by. It helps that her personality is less "generic magical girl" and more "cosmic-level goofball of indeterminate age" now, so...yeah.

waltzoid: Cai (Fire Emblem) (Default)

I think this is the first video game console generation I've ever experienced where the hardware has increased in price across the board since launch. The PlayStation 5, Xbox Series consoles, and now the Nintendo Switch 2 have all gone up due to economic factors too complex for me to explain or fully comprehend.

My usual game plan is to wait several months for a console to get good games or drop in price before dropping money on it. That isn't feasible this time around since the median prices of almost everything have risen in the past year, so I gave in to FOMO and bought my Switch 2 a few months after launch day, but several months before prices spiked. I'm sure I'll have a rough time holding those Joy-Con 2's when I have several fingers pointed at myself for contributing to this whole mess.

waltzoid: Cai (Fire Emblem) (Default)

Dear writers/localizers for Duet Night Abyss: was the term "Filthoids" really the best name you could use to describe your game's Heartless-type monsters? That sounds like something you'd hear in a C-grade horror movie or a B-grade school comedy from the '80s!

waltzoid: Cai (Fire Emblem) (Default)

Nvidia's demo of its latest iteration of DLSS graphic filtering tech almost instantly became the butt of social media jokes when it showed off a demo that applied it to Grace Ashcroft from Resident Evil Requiem, landing her right in that "AI-generated uncanny valley" of characters with too sleek and shiny skin that I've seen in a lot of games in the last two years or so.

I'm reminded once again of a line from "We Are Neighbors" by the Chi-Lites (which was sampled by Groove Armada for their song "If Everybody Looked the Same"):

If everybody looked the same

We'd get tired of looking at each other

The original song promotes racial unity and harmony, but I feel like it could easily be repurposed to criticize the race to create a quick-and-dirty "universal graphic beauty standard" in which every game or other piece of art using this new tech has the same aesthetic. I have a gaming PC that can run most big games from 2023, but I still need to be economical with my settings so my fans don't constantly rattle while I play. And since it sounds like DLSS 5 applies these smoothing filters on the fly, I wouldn't be surprised if it needed a crazy amount of energy to run. I don't think I'll ever need to use that stuff, but I'll happily sit back and look at other people's image memes dunking on it.

waltzoid: Qifrey (Witch Hat Atelier) (qifrey)

The upcoming Witch Hat Atelier animated adaptation just got a new trailer and a release date: April 6. Needless to say, I'm excited.

I know this was supposed to start airing last year, but I'm still hopeful that this will do the series justice. It's well animated, which is a good thing because the manga is famous for its intricate artwork. (You should read it if you have the chance. It's very good.)

waltzoid: Cai (Fire Emblem) (Default)

I'm always amused by voice-acted games where characters speak different languages (example: English and Japanese), but they can understand each other perfectly and respond accordingly.

The Tekken games from 6 onward are weird about this, since I think that starting from Tekken Tag Tournament 2, most characters are voiced by actors who speak the character's native language (except for Ling Xiaoyu, who's always spoken Japanese by default in every game she's appeared in), and I tried not to scratch my head in story cutscenes where any of the Mishimas (Japanese) talked to someone like, say...Nina Williams (English). I haven't played Tekken 8 yet, but I've watched a funny pre-fight cutscene between Reina Mishima (yes, she's part of that family, too) and guest character Clive from Final Fantasy XVI where she compliments him on how lifelike his cosplay is, and he shrugs his shoulders and responds, "What the hell is cosplay?"

Playing more of Donkey Kong Bananza cemented this, as Pauline is the only character in the game (that I know of) who gets fully voiced dialogue while everyone else is ananimal or other non-human creature. She has no problem talking to or understanding any of them. Maybe it's because she spends the first hour or so of the game trapped in the form of a rock...?

waltzoid: Cai (Fire Emblem) (Default)

Damn it...why did Starsand Island's Early Access phase have to drop just two weeks before the last major Fields of Mistria update before its full launch (which I hope will land before this Christmas)? This looks as much "my jam" as Mistria does...and the Story of Seasons: Grand Bazaar HD remake...and Rune Factory: Guardians of Azuma...and I just noticed I have a damn lot of farming games in my collection. Maybe I should play more of those before adding another one, and maybe wait to see what features it will add. (sigh)

waltzoid: Cai (Fire Emblem) (Default)

On my birthday (this past Sunday), almost one month since I bought my Nintendo Switch 2, my parents gave me Donkey Kong Bananza as a gift. It was one of the reasons I wanted to buy the console in the first place - I saw it on the dedicated Nintendo Direct back in June 2025 and thought it looked like a lot of fun.

Don't reject Mario, but return to Donke anyway (mild spoilers) )

waltzoid: Cai (Fire Emblem) (Default)

Challenge #12

Make an appreciation post to those who enhance your fandom life. Appreciate them in bullet points, prose, poetry, a moodboard, a song... whatever moves you!

I'm not a moodboard person (God knows I'm well past the point where I should cultivate my digital art talents for more than just cropping official artwork for avatars), so in place of images, I'd like to give a collective shout-out to several friends in a Discord group I've visited almost every day for the past five years (including [personal profile] sarajayechan, [personal profile] meltherandom, [personal profile] cye_of_the_torrent, and others whose DW journals I don't know exist). Without them, I'd...sadly not have anyone else to talk to regularly, since most other social networks make it so easy for messages to get lost in the noise.

I mean, there are other places I could go to talk nonsense about fandoms like Fire Emblem, Pokemon, Ninja Turtles, RWBY, but the direct access and camaraderie are what I stick around for. And you're all willing to tolerate my occasional "I am very smart" attempts at deep analysis and my occasional "I am very angry" rants without turning on the sprinklers.

So, uh...yeah. Thanks for all that.

waltzoid: Cai (Fire Emblem) (Default)

two log cabins with snow on the roofs in a wintery forest the text snowflake challenge january 1 - 31 in white cursive text

Challenge #6

Top 10 Challenge.

Top 10 Cartoons I Watched When I Was Younger (i.e. the 1980s and 1990s) that I Still Look Back Upon Fondly

  1. Darkwing Duck
  2. Tiny Toon Adventures
  3. Teenage Mutant Ninja Turtles (the 1987 series)
  4. Animaniacs
  5. Dragon Ball Z
  6. Beavis and Butt-head
  7. The Simpsons (after Season 4)
  8. Batman: The Animated Series
  9. Pinky and the Brain
  10. Futurama

Honorable Mentions: Beetlejuice, Garfield and Friends, Ronin Warriors

waltzoid: Cai (Fire Emblem) (Default)

Last year, I swept the Internet looking for the most popular fanfics in the wider Fire Emblem fandom, including all of its sub-series. It was a long and exhausting process, and I think I should have started by narrowing my search to just the two major fic archives at Fanfiction.net and Archive of Our Own. Fire Emblem: Three Houses fic fandom is overwhelmingly tilted toward the AO3 side of things, as I found over 37,000 stories there (across all languages) compared to the almost 1,800 on Fanfiction.net when filtering to only show fics set in "Fódlan".

I conducted my experiment to move beyond raw numbers and look at what stories fans were actually discussing outside of those two websites. Unsurprisingly, when I did just look at which fics appeared on the first pages of rankings in popularity metrics (likes, comments, favorites, and bookmarks), the results mostly matched my discoveries from my earlier, wider search.

The Emperor and the Goddess (which I don't have an opinion on because I haven't read enough of it), Savior King (which I've said many negative things about and seems to be very divisive among the general fandom), and An Eagle Among Lions (which I have read and was surprised by how much I enjoyed it despite its schlocky premise) are something of a "Big Three" on the Archive. Technically, it's more of a "Big Four" - even though Tea Is for Teacher didn't make my general list in 2025 because it didn't get as many outside recommendations as Emperor, Eagle, or SK, it was still popular enough to be in the top 20 of all of AO3's key metrics.

On Fanfiction.net, finding the "hottest" fics was harder because so few of the stories in the top 25 are complete or still updating as of last year. The only ones I found on there that have received any kind of buzz are Those Who Can't, Teach (which is posting all future updates on AO3) and Stolen Remedy. Has anyone said anything about Idiosyncrasy? Or One More Ending? Or Fodlan's Fell Dragon? Please let me know if you have and if you think any of them are worth reading.

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waltzoid: Cai (Fire Emblem) (Default)
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