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Fire Emblem Fates - Birthright route FINISHED!
Because I'd been dawdling on it for so long, I decided to put the Birthright route of Fire Emblem Fates to bed today on my way home from work.
Just my luck...it's one of those games where you have to complete two levels back-to-back without saving. It's a good thing these aren't overloaded with reinforcements.
For Chapter 27, I was able to get through it by putting most of my army in "attack" mode and letting them come to me while trying to exploit their weaknesses. I whiffed a few times, but I didn't lose anyone (not that it mattered since I was playing the game on Casual mode). Defeating Garon was simply a matter of walking up to him and letting Corrin bash him in the face with the Blazing Yato a couple of times (and a pair of lucky Dragon Fang activations for good measure). I'm surprised that Bölverk, with its 1-3 range, didn't whack anyone, Corrin included.
For the Endgame chapter (Dawn Breaks), I had to play defensively, pairing up units and hoping that they had enough strength to withstand the enemies coming my way so I could open up a path to Blight Dragon Garon. This time, I did lose a few characters, but it didn't matter because experience points are meaningless at this stage. To ensure my success, I used all of my highest-rated characters, including Corrin and her "waifu" Rhajat (which means no Kana for you!), even though the game at least gave me the option to swap out characters because...I guess everyone came along for the final battle. Why Corrin is able to activate the Dragon Veins that restore Garon's HP, I don't think I'll understand. Two hits from Blazing Yato and Garon inexplicably moving away from his throne later, I win. The dragon is defeated, Ryoma is crowned king of Hoshido, they make peace with Nohr now that Garon isn't there to screw things over, Corrin hallucinates seeing Azura again, and that's that.
Honestly, I skipped the credits because I was eager to eat dinner and I didn't want to wait for ten minutes just to see all the ending cards, so I'll just tell you which supports I finished with:
I didn't bother reaching S-rank with any of the Deeprealms kids because I'd already spent over 40 hours grinding to get my first-gen units all paired up and I wanted to finish the game quickly. Doing the third Castle Invasion battle map was a no-go because I was up against 40 level 15+ promoted units and I was only allowed to bring 10 with me. Ugh.
Somewhere down the line, I'll move onto the Conquest and Revelation routes, but for now, I need a break.
Just my luck...it's one of those games where you have to complete two levels back-to-back without saving. It's a good thing these aren't overloaded with reinforcements.
For Chapter 27, I was able to get through it by putting most of my army in "attack" mode and letting them come to me while trying to exploit their weaknesses. I whiffed a few times, but I didn't lose anyone (not that it mattered since I was playing the game on Casual mode). Defeating Garon was simply a matter of walking up to him and letting Corrin bash him in the face with the Blazing Yato a couple of times (and a pair of lucky Dragon Fang activations for good measure). I'm surprised that Bölverk, with its 1-3 range, didn't whack anyone, Corrin included.
For the Endgame chapter (Dawn Breaks), I had to play defensively, pairing up units and hoping that they had enough strength to withstand the enemies coming my way so I could open up a path to Blight Dragon Garon. This time, I did lose a few characters, but it didn't matter because experience points are meaningless at this stage. To ensure my success, I used all of my highest-rated characters, including Corrin and her "waifu" Rhajat (which means no Kana for you!), even though the game at least gave me the option to swap out characters because...I guess everyone came along for the final battle. Why Corrin is able to activate the Dragon Veins that restore Garon's HP, I don't think I'll understand. Two hits from Blazing Yato and Garon inexplicably moving away from his throne later, I win. The dragon is defeated, Ryoma is crowned king of Hoshido, they make peace with Nohr now that Garon isn't there to screw things over, Corrin hallucinates seeing Azura again, and that's that.
Honestly, I skipped the credits because I was eager to eat dinner and I didn't want to wait for ten minutes just to see all the ending cards, so I'll just tell you which supports I finished with:
- Corrin (F)/Rhajat
- Takumi/Kagero
- Kaze/Azura
- Ryoma/Felicia
- Azama/Hinoka
- Hinata/Sakura
- Silas/Hana
- Jakob/Setsuna
- Kaden/Oboro
- Subaki/Rinkah
- Hayato/Mozu
- Saizo/Orochi
I didn't bother reaching S-rank with any of the Deeprealms kids because I'd already spent over 40 hours grinding to get my first-gen units all paired up and I wanted to finish the game quickly. Doing the third Castle Invasion battle map was a no-go because I was up against 40 level 15+ promoted units and I was only allowed to bring 10 with me. Ugh.
Somewhere down the line, I'll move onto the Conquest and Revelation routes, but for now, I need a break.
no subject
Sometimes the AI's stupidity can be beneficial. *nods*
Nice pairing list! Azama/Hinoka's gotten some flack because a lot of people don't like their support chain (and some people don't like Azama), but it's one of my favorites. I vaguely remember doing Oboro/Kaden and Takumi/Kagero once, and definitely Hayato/Mozu on a revelation run. Felicia/Ryoma ended up being surprisingly cute when I did it.
no subject
With the exception of Corrin/Rhajat, I didn't consciously develop the other pairings because I wasn't sure who I wanted to hook up with who.
Unfortunately, Mozu didn't get any of the "Donnel levels" I hoped her Aptitude skill would grant her, so she got left behind while her time-displaced Tharja copy got all the good stuff. I guess that's a result of Nintendo and IntSys nerfing the skill from Awakening to only grant a 10% bonus to growth rates instead of 20%. And then they bumped it back up to 20% in Three Houses, it seems. Hmmm...
no subject
(Still wanna get those supports solely for the pink-haired Mitama, lol)
Fates nerfed a lot of skills. It's weird, Mozu has access to a lot of good classes (her reclasses, whatever her partner and A+ buddy have) but can't be broken like Donnel, who has a kind of vanilla class line. (Much as I love the merc/hero line).